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Keyframes & Animation

Animation in Plate comes from keyframes. A keyframe anchors a property value to a specific time. Set two keyframes with different values and Plate interpolates between them, so the property changes smoothly as the playhead moves.

Any property that takes a number — position, rotation, scale, opacity, a color channel, an effect amount — can be animated this way. Once a property has keyframes, it stops being a static value and becomes a curve over time.

The shape of that curve depends on interpolation: Linear is a constant rate, Eased eases in and out, Hold continues to hold a value until another keyframe is reached (no interpolation).

The Graph Editor can be used to further dial in the animation curves.